About

Chengkai Xu is a technical artist and creative technologist focused on production HMI, interactive installations, and XR storytelling, building real-time visual systems while balancing artistic quality, runtime performance, and reliable delivery.

Skills

Technical

C#, Python, Java, Pascal, GLSL shader programming, Kanzi, Unity (XR Toolkit), TouchDesigner, OpenCV, YOLO, performance profiling (Perfetto, RenderDoc), and Git/GitHub workflows.

Creative

Interactive narrative design, technical art pipeline collaboration, real-time visual development, video/audio post-production, and visual storytelling.

Language & Communication

Fluent in Chinese and English; beginner in Spanish; currently learning Arabic; with strong communication, collaboration, presentation, and self-learning capability.

Professional Experience

Rightware logoThunderSoft logo

Technical Artist / HMI Engineer

Rightware / ThunderSoft|2025.06 - Present

Delivered production-grade in-vehicle HMI and IVI features in Kanzi, optimized GLSL shaders on Qualcomm automotive chipsets, and improved troubleshooting speed through profiling and automation scripts.

Studio NOWHERE logo

Interactive Developer Intern

Studio NOWHERE|2025.02 - 2025.05

Built multimodal exhibition interactions with TouchDesigner, Unity, and WeChat Mini Program pipelines, prototyped AIGC workflows with ComfyUI, and reduced Unity mini-game package size by 30% through asset-loading refactors.

Yeah Two Design logo

3D Visualization & Rendering Intern

Yeah Two Design|2023.06 - 2023.08

Supported end-to-end commercial spatial visualization and delivery, from lighting and PBR animation rendering to on-site photography support and final post-retouching.

Education

University College London logo

MA, Immersive Factual Storytelling

University College London (UCL)

2023.09 - 2024.12 | First Class

Xi'an Jiaotong-Liverpool University logo

BA, Digital Media Arts

Xi'an Jiaotong-Liverpool University (XJTLU)

2019.09 - 2023.08 | Ranked 1st in cohort